Create a Flexible Tube

Whether you're envisioning a vein, a flexible tube, or even a stomach, this tutorial will show you how to make objects, like marbles, move through the tube for a smooth and realistic animation.

Today, we're diving into a step-by-step guide on how to dynamically animate a flexible tube in After Effects using Newton. Whether you're envisioning a vein, a flexible tube, or even a stomach, this tutorial will show you how to make objects, like marbles, move through the tube for a smooth and realistic animation. Let's get started!

Original thread on Reddit by u/Agreeable_Meal8624 : Its currently only a vision in my head, but im imagining the balls moving down the curve, and the curve stretching as they bunch up in the beginning, and slowly progressing ... At first i thought of Newton, its helpful for the movement of the balls, but not so much the stretching of the tract line ... i really dont wanna do it manually ..."

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Step-by-Step Guide

Step 1: Create Your Tube

  • Design your tube in Illustrator using the brush tool for a smooth stroke.
  • Expand the stroke and use the Expand Appearance function to create a single path.
  • Create a funnel shape and merge it with your stroke using the pathfinder.
  • Add a bottom to your tube, cut off the rounded end, and remove it with the pathfinder.
  • Save your Illustrator file and import it into After Effects.

Step 2: Import and Set Up in After Effects

  • Import your Illustrator file into After Effects and create a new composition.
  • Convert the Illustrator file into shape layers within After Effects.
  • Clean up any unnecessary shapes and adjust the color of your tube.

Step 3: Design Your Marbles

  • Import a texture to create the marbles and use the ellipse tool to create circular masks.
  • Ensure the mask is the right size, slightly wider than your tube.
  • Duplicate the marbles to create different sizes and center the anchor points.

Step 4: Prep Your Tube for Animation

  • Use the Prepare Soft Body's script to get your tube ready for animation.
  • Enter the necessary values in the preferences and click on "prepare for Newton."
  • Rearrange your composition by placing your layers above the controllers and add some style options to give volume to your marbles.

Step 5: Launch Newton and Place Marbles

  • Launch Newton and start by correctly placing your marbles.
  • Select all yellow objects and set them to Ae-matic to keep them static with physical constraints.
  • Adjust the global properties of your simulation, set steps to 20, turn off collision tolerance, and increase the tension of your AEmatics to three.

Step 6: Fine-Tune Object Interactions

  • Ensure objects pass through the funnel by setting them to Dead, making them transparent to the marble animation.
  • Adjust gravity settings so objects stay in place.
  • Create a closed chain of weld joints between all objects to allow deformation while maintaining the tube's shape.
  • Set the tension of the joints to 60 for better deformation as objects pass through.

Step 7: Fix Stuck Objects

  • If objects get stuck at the end, change their collision group to ensure they no longer touch the marbles in group A.
  • Remove the joints connecting them for smoother animation.

Step 8: Extend Animation with Teleportation

  • Use Newton's teleportation function to create a longer animation.
  • Create an object in After Effects to serve as a portal.
  • In Newton, set this new object to static and enable the portal under teleportation.
  • Make your marbles teleportable so they return to their starting point when exiting the tube.

Step 9: Final Touches and Rendering

  • Increase the duration of the simulation and offset your marbles in time for a seamless animation.
  • Render your simulation and head back to After Effects.
  • Open your new composition, hide the yellow objects, and display your tube.
  • Adjust the position and settings of your composition to match the simulation length.
  • Preview your animation and customize the look of your objects as desired.

Conclusion

That's it! You've now got a dynamic, deforming tube animation with marbles passing through. Enjoy customizing it further!