BattleBlock Theater Tutorial

By Derek Lieu

This tutorial covers a few basic techniques for using Newton which I learned while animating the cutscenes for the game BattleBlock Theater.

This tutorial covers:

-Creating masks to serve as “ball and socket” joints.
-Throwing objects in Newton using kinematic layers.
-Using masks to add physics simulations to overlapping layers.
-Basics for using joints in Newton 2

[ess_grid alias=”n_tutorialg”]